Non-regular Odds and Ends

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Zimoon
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Non-regular Odds and Ends

Post by Zimoon » Mon Jan 21, 2008 5:03 pm

This thread is about items in SWG that are possible to craft or put together in various manners. Some require schematics others just some looted parts, etc.
Please post updates and submissions and any Moderator is free to update and edit the lists when necessary. When you submit data, please include as much details as possible (or come back to update the post), such as
  • How to obtain the main item, schematic
  • Which profession and level required, if applicable
  • Components and/or resources necessary
  • Number of uses and if possible to manufacture
  • Price, if applicable
  • Further details, if applicable
  • Link to screen-shot
  • Useful links, if any

/Zimoon

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Re: Non-regular Odds and Ends

Post by Zimoon » Mon Jan 21, 2008 5:04 pm

Mustafar / Chu-Gon Dar Cube schematics






For information on other Chu-Gon Dar Cube combinations and how and where to find looted items at Mustafar, please visit Nova-Inside/SWG-Inside

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Re: Non-regular Odds and Ends

Post by Zimoon » Mon Jan 21, 2008 5:04 pm

Collection schematics

Fish Tank
Profession: Structure, Fundamentals I
Complexity: 30
Uses: 1
Manufacture: No
Resources: 500 Water
Looted components: Bubbling stone, Tubing, Transparisteel Front/Rear/Left/Right Panel
Source: Completing the Master Angler collection.
Misc: Crafting 25 gives a "Large Amount Crafting XP" and a "Crafting Enhancement Item"

Framed Beetle Specimens
Profession: Structure, Fundamentals I
Complexity: 30
Uses: 1
Manufacture: No
Resources: 125 Wood
Source: Completing the Beetle Collection
Misc: Crafting 20 gives your own schematics




For information on other Collections and details on where to find looted items, please visit The Collector's Codex

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Re: Non-regular Odds and Ends

Post by Zimoon » Mon Jan 21, 2008 5:04 pm

Looted schematics

Looted schematics are found all over the galaxy but it nows seems as if certain loot drops more often from certain NPCs so possibly you will find helpful patterns.

* Ace Field Pack (Imperial / Freelance / Rebel) (image)
Profession: Domestics Trader, ??
Uses: ??
Manufacture: ??
Resources: Titanium Aluminum, Hide, Metal
Components: Cargo Pockets
Notes: +25 to Const/Sta, +30 to Prec/Str, +35 to Agil/Luck, Bio-Linked.
Source: Heroic encounter: Imperial Star Destroyer (ISD)

Acidic Paragon Vibro Axe (image)
Profession: Munition Trader, ??
Uses: ??
Manufacture:
Resources: 12 Iron, 50 Carbonite Steel, 25 Polysteel Copper (100 SR)
Components: Adv Vibro Blade Units, Adv Reinforcement Core

Assorted Fruits
Profession: Domestic Trader, Domestic Fundamentals I
Uses: 1 time
Manufacture: No
Complexity: 15
Tool: Generic
Resources: 25 Fruit, 25 Polymer

Bench (park)
Profession: Structure Trader, Structure Fundamentals VI
Uses: 1 time
Manufacture: No
Complexity: 15
Tool: Generic or Structure
Resources: 50 Igneous Ore, 175 Metal

Bottle, fat
Profession: Domestic Trader, Domestic Fundamentals II
Uses: 1 time
Manufacture: No
Complexity: 9
Resources: 55 Crystalline Gemstone

Bottle, tall
Profession: Domestic Trader, Domestic Fundamentals II
Uses: 1 time
Manufacture: No
Complexity: 9
Resources: 60 Crystalline Gemstone

Cafe Table (modern)
Profession: Structure Trader, Structure Fundamentals VI
Uses: 1 time
Manufacture: No
Complexity: 27
Tool: Structure
Resources: 75 Copper, 100 Non-Ferrous Metal

CC-V 'Legion' Cryo Projector (images)
Profession: Munition Trader, Munition Mastery VI
Uses: 1 time
Manufacture: No
Complexity: 36
Tool: WDG
Resources: 150 Ditanium Steel, 40 Kammris Iron, 20 Titanium Aluminum, 15 Crystalline Gemstone, 50 Carbonate Ore, Adv Blaster Power Handler, Adv Blaster Rifle Barrel
Source: Random drop off of Bosses in Heroic instances

Closed Basket
Profession: Structure Trader, Structure Fundamentals I
Uses: 1 time
Manufacture: No
Complexity: 18
Tool: Structure
Resources: 20 Fiberplast, 30 Soft Wood

Decorative Campfire
Profession: Structure Trader, Structure Fundamentals I
Uses: 1 time
Manufacture: No
Complexity: 15
Tool: Generic or Structure
Resources: 25 Hard Wood, 100 Reactive Gas

Display Fish
Profession: Domestic Trader, Domestic Essentials I
Uses: 1 time
Manufacture: No
Complexity: 15
Tool: Generic
Resources: 15 Fish Meat, 15 Polymer

Drinking Pitcher
Profession: Domestic Trader, Domestic Essentials III
Uses: 1 time
Manufacture: No
Complexity: 18
Tool: Food & Chemical
Resources: 30 Soft Wood, 10 Water

Droid Head
Profession: Engineer Trader, Engineering Essentials III
Uses: 1 time
Manufacture: No
Complexity: 18
Tool: Weapon, Droid & General
Resources: 90 Metal, 80 Titanium Aluminum

Elegant Cabinet
Profession: Engineer Trader, Engineering Fundamentals VI
Uses: 1 time
Manufacture: No
Complexity: 20
Tool: Structure & Furniture
Resources: 200 Non-Ferrous Metal, 150 Metal, 25 Metal

Elite Gaderiffi Baton
Profession: Munition Trader, ??
Uses: ??
Manufacture: ??
Resources: 7 Polysteel Copper, 30 Ditanium Steel, 35 Titanium Aluminum (100 SR)
Components: Adv Vibro Blade Units, Adv Reinforcement Core
Source: Heroic encounter: Tusken

Everything till this note has been added to the database -Sobuno

Elite Tusken Rifle
Profession: Munition Trader, ??
Uses: ??
Manufacture: ??
Resources: 10 Ditanium Steel, 18 Duralloy Steel, 48 Titanium Aluminum (50/50 OQ/CD)
Components: Adv Projectile Feed Mechanism, Adv Projectile Rifle Barrel
Source: Heroic encounter: Tusken

Kitchen Utensils
Profession: Domestic Trader, Domestic Fundamentals II
Uses: 1 time
Manufacture: No
Complexity: 15
Tool: Food & Chem
Resources: 50 Polymer, 195 Non-Ferrous Metal

Massassi Enforcer Blade
Profession: Munition Trader, ??
Uses: ??
Manufacture: ??
Resources: 115 Duralloy Steel, 90 Colat Iron (100 SR)
Components: Adv Sword Core
Source: Heroic encounter: ??

Massassi Guardian Carbine
Profession: Munition Trader, ??
Uses: ??
Manufacture: ??
Resources: 65 Duralloy Steel, 30 Kammris Iron, 18 Link Steel Aluminum (50/50 OQ/CD)
Components: Adv Blaster Power Handler, Adv Blaster Rifle Barrel
Source: Heroic encounter: ??

Microphone
Profession: Entertainer Fundamentals III
Uses: 1
Manufacture: No
Resources: 70 Metal, 15 Copper, 15 Polymer

P-8 Lamprey Pistol (image)
Profession: Munitions Trader, ??
Uses: ??
Manufacture: ??
Resources: 25 Titanium Aluminum, 45 Platinite Copper, 65 Ditanium Steel (50/50 OQ/CD)
Components: Adv Projectile Feed Mechanism, Adv Projectile Pistol Barrel

Pear-Shaped Bottle
Profession: Domestic Trader, Domestic Fundamentals II
Uses: 1 time
Manufacture: No
Complexity: 9
Tool: Generic
Resources: 40 Crystalline Gemstone

Plain Bowl
Profession: Domestic Trader, Domestic Fundamentals II
Uses: 1 time
Manufacture: No
Complexity: 9
Tool: Generic
Resources: 50 Wood

Portable Stove
Profession: Domestic Trader, Domestic Master VI
Uses: 1 time
Manufacture: No
Complexity: 12
Tool: Food & Chemical
Resources: 10 Liq Petro Fuel, 20 Aluminum, 35 Iron

Radio
Profession: Engineer Trader, Engineering Fundamentals VI
Uses: 1 time
Manufacture: No
Complexity: 12
Tool: Generic
Resources: 25 Metal, 10 Metal, 10 Aluminum

Replica Exar Kun Table
Profession: Structure
Uses: 1 time
Manufacture: No
Complexity: 26
Tool: Structure
Resources: 550 Iron

Tall Bottle
Profession: Domestic Trader, Domestic Fundamentals II
Uses: 1 time
Manufacture: No
Complexity: 9
Tool: Generic
Resources: 60 Crystalline Gemstone

Tanned Hide
Profession: Structure Trader, Structure Mastery I
Uses: 1 time
Manufacture: No
Complexity: 23
Tool: Structure
Resources: 150 Wood, 100 Leathery Hide

Tapestry, Tatooine
Profession: Domestic Trader, Domestic Essentials II
Uses: 1 time
Manufacture: No
Complexity: 18
Resources: Structure
Resources: 25 Polymer, 30 Metal, 80 Fiberplast

Throwpillow
Profession: Domestic Trader, Domestic Fundamentals II
Uses: 1 time
Manufacture: No
Complexity: 15
Tool: Generic
Resources: 90 Hide

Tusken King Rucksack (image)
Profession: Domestics 4
Uses: ??
Manufacture: ??
Resources: 50 Fiberplast, 10 Polymer, 5 Hide, 5 Metal
Components: Cargo Pockets
Source: Heroic encounter: Tusken

Whistler Carbine
Professions: Munitions Trader, ??
Uses: ??
Manufacture: ??
Resources: 12 Metal, 25 Polonium Iron, 65 Ditanium Steel (50/50 OQ/CD)
Components: Adv Projectile Feed Mechanism, Adv Projectile Rifle Barrel
Source: Heroic encounter: ??

For more information on recyclers, see Recyclers 101

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Re: Non-regular Odds and Ends

Post by Zimoon » Mon Jan 21, 2008 5:05 pm

Quest and other rewards

As the subject line says, these schematics or semi-crafted items are attained from quests or similar hand-outs.

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Re: Non-regular Odds and Ends

Post by Zimoon » Mon Jan 21, 2008 5:05 pm

Faction

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Re: Non-regular Odds and Ends

Post by Zimoon » Mon Jan 21, 2008 5:05 pm

Junk Loot items

Picture Printer (container)
Paint Cartridge
Blank Canvas
Paint Disperser
Broken Hand-held Viewscreen (tan colored)
>> Gives randomly: Bio Engineer, Cargo Port Blueprint, Double Helix, Droid In Contrast

Viewscreen Printer (container)
Paint Cartridge
Blank Canvas
Paint Disperser
Viewscreen Technical Reader
Broken Hand-held Viewscreen (gray colored)
>> Gives randomly: Coronet Skyscraper Blueprint, and Freedom

Datadisk Repair Kit (container)
Corrupt Datadisk
Magnetic Burner
Magnetic Reader
Recovery Software
Wiring (gray colored SEA look)
>> Gives Datadisk (see below)

Datapad Housing (container)
Broken Datapad
Datapad Backlight
Datapad Battery
Datapad Connectors
>> Gives Empty Datapad (see below)

Combine the Datadisk and the Empty Datapad and they assemble to a random piece of fiction, the same style of fiction as is looted in space.

Fireworks Packager (container)
Dud Firework
Fireworks Casing
Packaged Flash Powder
>> Firework Type 1 (but really has another looks to it)

For items used in ground Reverse Engineering, which is not covered here, see the RE Forum and Junk Yard which has the most extensive assortment of combinations and information.

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Re: Non-regular Odds and Ends

Post by Zimoon » Mon Jan 21, 2008 5:05 pm

Loot Kit items

Blue Rug
Blue Rug Adhesive
Blue Rug Cloth Patches
Blue Rug Dye
Blue Rug Thread - Section 1 to 7

Giant Gong
Gong Adhesive
Gong Skin - Back Section
Gong Skin - Front Section
Gong Structure - Section 1 to 7

Glass Top Table
Glass Top Table Adhesive
Glass Top Table - Large Glass Top
Glass Top Table - Small Glass Top
Glass Top Table Base - Section 1 to 7

Nabooian Sculpture
Nabooian Sculpture Adhesive
Nabooian Sculpture Gold Plating - First Coating
Nabooian Sculpture Gold Plating - Second Coating
Nabooian Sculpture Base - Section 1 to 7

Orange Rug
Orange Rug Adhesive
Orange Rug Cloth Patches
Orange Rug Dye
Orange Rug Thread - Section 1 to 7


Have at least one item for these loot kits in your inventory, visit a Junkdealer and ask what they want to get rid of. You can only have one such kit unfinished in your inventory at a time, but you can store them in your house or bank deposit. Each loot kit takes ten different items and consumes them instantly when you drag them onto the kit, which updates its list of added items, and finally turns itself into the final item.

Some people has reported they do not see the option to get the kit from the Junkdealer. First tip is to have the item in your inventory rather than in your backpack. Second tip, how odd it may sound, undress everything and try again :shock:

Adhesives are the rarest, followed by the two other named pieces, while the numbered pieces are common. The rare pieces drop off of higher level NPCs while the common pieces drop off of any NPC.

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Re: Non-regular Odds and Ends

Post by Zimoon » Mon Jan 21, 2008 5:41 pm

Bestine Museum Paintings

Abstract Painting of Golden Petals 1
Abstract Painting of Golden Petals 2
Abstract Painting of Golden Petals 3
Painting of a Blumbush
Painting of a Boffa Plant
Painting of a Krayt Dragon Skeleton
Painting of a Mattberry Plant
Painting of a Mon Calamari Eye 1
Painting of a Mon Calamari Eye 2
Painting of a Rainbow Berry Bush
Painting of a Raventhorn Plant
Painting of a Residential House
Painting of a Ronka Plant
Painting of the Blue Leaf Temple
Painting of the Lucky Despot Wreckage

Resources: Varies between them but always bulk quality and recycled resources in many cases.

Price: 48,000 credits
Profession: Structure Trader, Furniture III
Uses: 2 times
Manufacture: Yes, up to 1000

The sales of one random schematic of these paintings start on a 28 days cycle with half an hour added each server reset making it 29 days every now and then. Talk to the Curator of the museum and buy schematics when available.

Remember that some galaxies are bugged. More information is found in the official Structure Trader forum.

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Re: Non-regular Odds and Ends

Post by kelsaka » Mon Feb 04, 2008 12:55 pm

I've added complexity and tool details in case you wanted that info too.


Assorted Fruits
Profession: Domestic Trader, Domestic Fundamentals I
Uses: 1 time
Manufacture: No
Complexity: 15
Tool: Generic
Resources: 25 Fruit, 25 Polymer


Drinking Pitcher
Profession: Domestic Trader, Domestic Essentials III
Uses: 1 time
Manufacture: No
Complexity: 18
Tool: Food & Chemical
Resources: 30 Soft Wood, 10 Water


Fat Bottle
Profession: Domestic Trader, Domestic Fundamentals II
Uses: 1 time
Manufacture: No
Complexity: 9
Tool: Generic
Resources: 55 Crystalline Gemstone


Pear-Shaped Bottle
Profession: Domestic Trader, Domestic Fundamentals II
Uses: 1 time
Manufacture: No
Complexity: 9
Tool: Generic
Resources: 40 Crystalline Gemstone


Tall Bottle
Profession: Domestic Trader, Domestic Fundamentals II
Uses: 1 time
Manufacture: No
Complexity: 9
Tool: Generic
Resources: 60 Crystalline Gemstone


Throwpillow
Profession: Domestic Trader, Domestic Fundamentals II
Uses: 1 time
Manufacture: No
Complexity: 15
Tool: Generic
Resources: 50 Hide, 40 Hide
~ Kelsaka Rymi ~
SWG Cover Girl September 2008
TRF ~ Naboo ~ Infinity

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Re: Non-regular Odds and Ends

Post by Zimoon » Mon Feb 04, 2008 1:14 pm

Thanks Kelsaka, great idea :D

/Zimoon

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kelsaka
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Re: Non-regular Odds and Ends

Post by kelsaka » Mon Feb 04, 2008 5:32 pm

Display Fish
Profession: Domestic Trader, Domestic Essentials I
Uses: 1 time
Manufacture: No
Complexity: 15
Tool: Generic
Resources: 15 Fish, 15 Polymer


Droid Head
Profession: Engineer Trader, Engineering Essentials III
Uses: 1 time
Manufacture: No
Complexity: 18
Tool: Weapon, Droid & General
Resources: 90 Metal, 80 Titanium Aluminum


Elegant Cabinet
Profession: Engineer Trader, Engineering Fundamentals VI
Uses: 1 time
Manufacture: No
Complexity: 20
Tool: Structure & Furniture
Resources: 200 Non-Ferrous Metal, 150 Metal, 25 Metal


Radio
Profession: Engineer Trader, Engineering Fundamentals VI
Uses: 1 time
Manufacture: No
Complexity: 12
Tool: Generic
Resources: 25 Metal, 10 Metal, 10 Aluminum


Tanned Hide
Profession: Structure Trader, Structure Mastery I
Uses: 1 time
Manufacture: No
Complexity: 23
Tool: Structure & Furniture, Structure & Furniture Crafting Station
Resources: 150 Wood, 100 Leathery Hide
~ Kelsaka Rymi ~
SWG Cover Girl September 2008
TRF ~ Naboo ~ Infinity

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Zimoon
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Re: Non-regular Odds and Ends

Post by Zimoon » Mon Feb 04, 2008 5:46 pm

Awesome, you are a never-ending source of wealth, girl :D

/Zimoon

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Sobuno
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Re: Non-regular Odds and Ends

Post by Sobuno » Mon May 12, 2008 7:39 am

<cough>.com ID's</cough>

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Re: Non-regular Odds and Ends

Post by Sobuno » Fri Jun 06, 2008 4:42 pm

Sobuno wrote:<cough>.com ID's</cough>
Bump

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