Sobuno wrote:So is this more correct?
Hide for Travel Biscuits: [25.13 % DR | 16.58 % FL | 16.58 % PE | 22.86 % OQ | 18.84 % SR]
All it should be doing now is fetching the experimental properties and adding them up with no regard to what stats the resource has
If you have time, check the tool in my sig (Jenner and Fooman tool).
Since you talked about travel biscuits, I'll make a concrete example.
Considering the Nutritional Value (as the standard experimentation line) the travel biscuits accept 2 different resources, cereals and hide. The formal weights are 67% PE and 33% OQ (well, is it 66%/33% but the sum is not 100% so in general it's used to round the greater value).
So, cereals have both OQ and PE, but hides as only OQ, so, when you check what resources to use, it ends up with OQ 100% for hide, and 88% PE/21% OQ for cereals. So, you may ask "Why 88%/21% instead of 67%/33%?"
It's due to the fact hide doesn't have PE (so PE get more weight in the final calculation for the cereals) and to the fact that the hide required for each biscuit is a lot more than cereals (8 units of hide versus 3 of cereals)
On a side note, you can't calculate the OVERALL weights, since they change depending on the experimentation line chosen.