Missing schematics

Submit ideas and suggestions on how we display, catalogue and export the schematics.

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Sobuno
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Re: Missing schematics

Post by Sobuno » Sat Nov 22, 2008 12:52 pm

I've checked the components you posted and they should all be updated now, thanks :)

EDIT: And I really don't know about the second part of your post

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Re: Missing schematics

Post by Zimoon » Sat Nov 22, 2008 1:49 pm

Malane wrote:I'm not sure how up-to-date the weapon schematic list is, so would you like me to post screenies of all the current craftable weapons or is there a list somewhere of the missing (post GU5) weapon schems?
Impressive Malane :)

There are lists in the WS forum for the GU5. Hopefully they are accurate.

Hope to see you in game soonish, have had some terrible days.

/Zimoon

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Re: Missing schematics

Post by Malane » Sun Nov 23, 2008 4:31 pm

Not sure if this is the right thread for this info but I said I'd post it so here will do :D

Munition Fundaments VI (CL 18): Heavy Axe, Wood Staff, CDEF Pistol, CDEF Carbine, CDEF Rifle, Vibro Blade Unit, Melee Weapon Reinforcement, Orveth Gas Cartridge, Blaster-pistol Barrel, Projectile Pistol Barrel, Projectile Rifle Barrel, Blaster-rifle Barrel, Basic Ranged Weapon Core, Basic Melee Weapon Core.

Munition Essentials I (CL 22): Two-Handed Axe, Reinforced Combat Staff, D18 Pistol, DH17 Carbine.

Munition Essentials II (CL 26): Two-Handed Cleaver, Two-Handed Curved Sword, DH17 Pistol, DH17 Short Carbine, E11 Rifle, E5 Carbine.

Munition Essentials III (CL 30): Vibro Axe, Metal Staff, Vibro Knuckler, DL44 Pistol, DL44 XT, Scout Blaster, E11 Carbine.

Munition Essentials IV (CL 34): Gaderiffi Baton, Stun Baton, Advanced Laser Rifle, Power5 Pistol, SR Combat Pistol.

Munition Essentials V (CL 38): Blaster Fist, Survival Knife, Light Lightning Rifle, Czerka Dart Carbine, FWG5 Pistol, High Capacity Scatter Pistol.

Munition Essentials VI (CL 42): Vibro Blade, Vibro Lance, SG82 Rifle, Alliance Disruptor, DL 44 Metal Pistol, Alliance Needler Carbine, Standard Ranged Weapon Core, Standard Melee Weapon Core.

Munition Expertise I (CL 46): T21 Rifle, DX2 Pistol, Death-Hammer Pistol.

Munition Expertise II (CL 50): Power Hammer, Electric Polearm, Advanced Melee Weapon Reinforcement, Advanced Vibro Blade Unit.

Munition Expertise III (CL 54): Intimidator Pistol, Laser Carbine, Spraystick, Heavy Acid Rifle, Flame Thrower, Heavy Elemental Chamber, Standard Heavy Weapon Core.

Munition Expertise IV (CL 58): Cryo Lance, Lance.

Munition Expertise V (CL 62): Elite Carbine, EE3 Carbine, Renegade Pistol, Republic Blaster, Lightning Beam Cannon, Tibanna Gas Cartridge, Advanced Blaster Pistol Barrel, Advanced Projectile Pistol Barrel, Advanced Blaster Rifle Barrel, Advanced Projectile Rifle Barrel.

Munition Expertise VI (CL 66): Curved Sword, RSF Sword.

Munition Mastery I (CL 70): Jawa Ion Rifle, Beam Rifle, DXR6 Heavy Carbine, Stricker Pistol.

Munition Mastery II (CL 74): Weapon Power Bit, Advanced Ranged Weapon Core, Advanced Heavy Weapon Core, Advanced Melee Weapon Core.

Munition Mastery III (CL 78): Tusken Rifle, Heavy Particle Beam Cannon, Acid Stream Launcher, Launcher Pistol.

Munition Mastery IV (CL 82): Curved Sword, Massassi Knuckler, Advanced Weapon Scope, Advanced Weapon Stock.

Munition Mastery V (CL 86): Tangle Pistol, Rocket Launcher.

Munition Mastery VI (CL 90): Long Vibro Axe, Plasma Flame Thrower.

These are the weaponsmith schems granted at the levels indicated. The Reinforced Combat Staff and Wood Staff are definitely incorrectly tagged as being structures schems in the current schematics data but I didn't check the rest as I needed to list the skill/level required for the new comps anyway :)
Last edited by Malane on Sun Nov 23, 2008 4:50 pm, edited 1 time in total.
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Re: Missing schematics

Post by Malane » Sun Nov 23, 2008 4:45 pm

01) I checked all the melee weapon schematics listed and found the following schems have the incorrect Experimental Properties listed. I didn't bother to check the resources required info as this can be checked when someone corrects the Experimental Properties info :D
Attachments
Lance01.JPG
Lance01.JPG (90.62 KiB) Viewed 6174 times
ElectricPolearm01.JPG
ElectricPolearm01.JPG (86.29 KiB) Viewed 6173 times
CryoLance01.JPG
CryoLance01.JPG (84.07 KiB) Viewed 6172 times
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Re: Missing schematics

Post by Malane » Sun Nov 23, 2008 4:47 pm

02) I checked all the melee weapon schematics listed and found the following schems have the incorrect Experimental Properties listed. I didn't bother to check the resources required info as this can be checked when someone corrects the Experimental Properties info :D
Attachments
ReinforcedCombatStaff01.JPG
ReinforcedCombatStaff01.JPG (93.31 KiB) Viewed 6174 times
MetalStaff01.JPG
MetalStaff01.JPG (90.23 KiB) Viewed 6173 times
LongVibroAxe01.JPG
LongVibroAxe01.JPG (101.77 KiB) Viewed 6172 times
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Re: Missing schematics

Post by Malane » Sun Nov 23, 2008 4:50 pm

03) I checked all the melee weapon schematics listed and found the following schems have the incorrect Experimental Properties listed. I didn't bother to check the resources required info as this can be checked when someone corrects the Experimental Properties info :D
Attachments
VibroLance01.JPG
VibroLance01.JPG (94.71 KiB) Viewed 6169 times
Sword01.JPG
Sword01.JPG (86.32 KiB) Viewed 6169 times
SurvivalKnife01.JPG
SurvivalKnife01.JPG (84.63 KiB) Viewed 6169 times
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Re: Missing schematics

Post by Malane » Sun Nov 23, 2008 4:52 pm

04) I checked all the melee weapon schematics listed and found the following schems have the incorrect Experimental Properties listed. I didn't bother to check the resources required info as this can be checked when someone corrects the Experimental Properties info :D

This is the last of the "incorrect" melee weapons screenies, I will check all the ranged weapons asap :)
Attachments
WoodStaff01.JPG
WoodStaff01.JPG (88.17 KiB) Viewed 6168 times
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Sobuno
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Re: Missing schematics

Post by Sobuno » Sun Nov 23, 2008 5:07 pm

Done, fixed resources/components, complexity, schematic size and experimental properties for the ones listed so far

Haven't got around to fixing levels as "the level editor" is currently not working

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Re: Missing schematics

Post by Sobuno » Sun Nov 23, 2008 7:33 pm

You listed Curved Sword at both Munition Mastery IV and Munition Expertise VI. Which is it?

The rest of the levels should now match the ones you posted. Thank you for your help :)

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Re: Missing schematics

Post by Malane » Sun Nov 23, 2008 7:47 pm

Both, I copied directly from profession screen into /note ingame. I have just doubled checked and Curved Sword is given at both levels. SOE's mistake, not mine :lol: And thank you for the site, it's a pleasure to help you help us :D
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Re: Missing schematics

Post by Sobuno » Sun Nov 23, 2008 7:58 pm

Malane wrote:Both, I copied directly from profession screen into /note ingame. I have just doubled checked and Curved Sword is given at both levels. SOE's mistake, not mine :lol:
Well, good thing we support multiple levels now then: http://www.swgcraft.co.uk/dev/viewschem ... ?schem=540 :lol:

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Re: Missing schematics

Post by Malane » Tue Dec 02, 2008 6:01 pm

3 more schematics from deconstructed weapons. Remembered to note Skill Required for last two :)
Attachments
TrandoHuntersLance01.JPG
TrandoHuntersLance01.JPG (90.19 KiB) Viewed 6127 times
UrnsorisSoulLeecher01.JPG
Skill required: Munition Fundamentals VI
UrnsorisSoulLeecher01.JPG (92.27 KiB) Viewed 6126 times
TheBlackFalcon01.JPG
Skill required: Munition Fundamentals VI
TheBlackFalcon01.JPG (99.06 KiB) Viewed 6126 times
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Re: Missing schematics

Post by Malane » Sun Dec 07, 2008 4:13 pm

01) Another batch of deconstructed weapon screenies. All need Munition Fundamentals VI to learn the schematics.
Attachments
DawnsorrowRifle01.JPG
DawnsorrowRifle01.JPG (109.99 KiB) Viewed 6113 times
DarstaiisSickle01.JPG
DarstaiisSickle01.JPG (98.83 KiB) Viewed 6112 times
DarkstingAssassin01.JPG
DarkstingAssassin01.JPG (109.27 KiB) Viewed 6112 times
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Re: Missing schematics

Post by Malane » Sun Dec 07, 2008 4:15 pm

02) Another batch of deconstructed weapon screenies. All need Munition Fundamentals VI to learn the schematics.
Attachments
LifebloodCleaver01.JPG
LifebloodCleaver01.JPG (99 KiB) Viewed 6112 times
KashyyykBladestick01.JPG
KashyyykBladestick01.JPG (87.59 KiB) Viewed 6112 times
JuntiMace01.JPG
JuntiMace01.JPG (90.66 KiB) Viewed 6112 times
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Re: Missing schematics

Post by Malane » Sun Dec 07, 2008 4:16 pm

03) Last of this batch, still need Munition Fundamentals VI to learn the schematic.
Attachments
SayormiHeartstriker01.JPG
SayormiHeartstriker01.JPG (100.47 KiB) Viewed 6111 times
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