Search found 33 matches

by Dimmih
Fri Sep 11, 2009 1:44 pm
Forum: Engineering - Droid Engineer
Topic: Combat modules capped?
Replies: 14
Views: 17400

Re: Combat modules capped?

Right... I've got an issue... I'm currently making factory crates of capped combat modules... managed to get 100% quality electric shocker modules and regenerative plating modules... I have not managed to get 100% on flame jet and torture panel, despite having materials that are capped... I'll expla...
by Dimmih
Fri Sep 11, 2009 9:28 am
Forum: Engineering - Droid Engineer
Topic: Harvestor Modules
Replies: 9
Views: 11265

Re: Harvestor Modules

Right... I've got a problem of my own with this... just made a 120 harvesting MK droid, put in a level 6 armor module... but the damn thing is still lvl 1 with 100 hp, then I see some other guy on vendor search that sells 120 harvesting droids with 4k hp.... do i need to fill both the defensive modu...
by Dimmih
Thu Sep 10, 2009 9:22 pm
Forum: Engineering - Droid Engineer
Topic: Droid Combat Module
Replies: 2
Views: 5763

Re: Droid Combat Module

Yes, I could... BUT people tend to buy only capped combatmodules, this means that I use capped resources which costs ALOT more, to make a combat droid at an early stage of your career is a big investment in time and even more so in credits. That been said, if you want to make combat droids, I can ma...
by Dimmih
Wed Sep 09, 2009 4:35 pm
Forum: Star Wars Galaxies News
Topic: SOE Network Issues?
Replies: 25
Views: 26816

Re: SOE Network Issues?

Ok... now I may be abit rabid at the moment... seeing as I'm quitting my nicotine habit, but god damnit, I don't want to go cold turkey on SWG aswell! Whats SOE's major malfunction?! The server's been down the whole damn day! I might just start smoking again and send SOE the bill :lol:
by Dimmih
Wed Sep 09, 2009 3:07 pm
Forum: Star Wars Galaxies News
Topic: SOE Network Issues?
Replies: 25
Views: 26816

Re: SOE Network Issues?

Jesus, this again... I need my fix!!
by Dimmih
Mon Sep 07, 2009 10:35 pm
Forum: Engineering - Droid Engineer
Topic: Combat modules capped?
Replies: 14
Views: 17400

Re: Combat modules capped?

Had another thought to this, I've read it and confirmed it myself, all but crafters will have cl 60 droids AND only the first rank of all the special droid moves, which makes buying even a droid with 100 in any of the special moves modules a waste of resources and money, as long as the droid is dps ...
by Dimmih
Mon Sep 07, 2009 8:35 pm
Forum: Engineering - Droid Engineer
Topic: Crafting Suits?
Replies: 13
Views: 16824

Re: Crafting Suits?

Thanks alot! :D
by Dimmih
Mon Sep 07, 2009 4:18 pm
Forum: Engineering - Droid Engineer
Topic: Crafting Suits?
Replies: 13
Views: 16824

Re: Crafting Suits?

Thanks for the speedy respond, as of yet I haven't met a post-GU12 item needing several experimentation lines.

And while you touched assembly skill I'm still as wet behind the ears to fully understand the benefit of it, so do we need assembly skill? :D what does it improve?
by Dimmih
Mon Sep 07, 2009 1:40 pm
Forum: Engineering - Droid Engineer
Topic: Crafting Suits?
Replies: 13
Views: 16824

Crafting Suits?

Hello party people, I was spying over at the structures part of the forum out of pure boredom and found that they spoke alot about crafting suits and crafting buffs (with experimentation buffs etc). Is this something us Droid Engineers need? I mean, combat modules only really have one specific exper...
by Dimmih
Mon Sep 07, 2009 12:11 pm
Forum: SWGAide
Topic: SWGAide -- About Next Version
Replies: 33
Views: 24200

Re: SWGAide -- About Next Version

Really nice job man =) I sent you an error report two days ago and you responded with a really easy fix that I had missed while reading on the forum. If you need it I'm happy to help out, I'm a computerscience dropout from Lund :D spent 1.5 years programming in java, so I know java-code, I'm not gre...
by Dimmih
Mon Sep 07, 2009 9:25 am
Forum: General SWG Discussion
Topic: Loginservers down?
Replies: 5
Views: 4614

Re: Loginservers down?

I think that might be a different issue, this one was that one of the "links" in the chain of teh internetz, this one was in NY, was down, The server wasnt down, people who didnt need the NY "link" could connect, but I couldnt... if that makes any sense
by Dimmih
Mon Sep 07, 2009 7:19 am
Forum: Engineering - Droid Engineer
Topic: Combat modules capped?
Replies: 14
Views: 17400

Re: Combat modules capped?

So in other words, the guys making the droids with 200 in flamethrower value etc are just wasting valuable capped resources for nothing?

Thanks for the great info =)
by Dimmih
Sun Sep 06, 2009 5:49 pm
Forum: Engineering - Droid Engineer
Topic: Module - Hand Sample
Replies: 6
Views: 10778

Re: Module - Hand Sample

That is most likely a math problem soe has xD I was thinking about making some of these myself, did some reaserch on materials and found that there wasnt a single hurlothrombic inert gas spawn in the history of swgcraft keeping tabs on resources that was actually capped for a hand sampling module, w...
by Dimmih
Sun Sep 06, 2009 3:55 pm
Forum: Engineering - Droid Engineer
Topic: Combat modules capped?
Replies: 14
Views: 17400

Re: Combat modules capped?

Allright, thanks a bunch, I have a followup question, from what I've read, any of the special combat modules are capped at 100 value per module, and at 99 you get rank 3 of the special move. Yet I keep seing droids with a value of 200 in flame attack etc, I know that they still have rank 3 (or rank ...
by Dimmih
Sat Sep 05, 2009 6:24 pm
Forum: Engineering - Droid Engineer
Topic: Combat modules capped?
Replies: 14
Views: 17400

Combat modules capped?

So I made my verry first combat droid today, a lvl 90 droideka with 1 droideka shield module, 1 regenerative plating module and 6 combat modules. and 2 lvl 6 defense platings (overkill?). The question I have is this, is my droidekas damage capped? Here are the stats, and if you see anything that cou...