Search found 11 matches

by JediScout
Sun Aug 23, 2009 3:20 am
Forum: General SWG Discussion
Topic: A goes in to A...
Replies: 3
Views: 4350

Re: A goes in to A...

This is a long standing JTL bug: Mark I Concussion Launchers & Missiles Mark I Concussion Missiles cannot be loaded into Mark I Concussion Launchers. Error message: "You cannot put this ammo into that slot." See the thread Space Bugs [Updated 04/10/2009] in Sony's Pilot forum for the full list. Err...
by JediScout
Sun Aug 23, 2009 12:01 am
Forum: General SWG Discussion
Topic: A goes in to A...
Replies: 3
Views: 4350

A goes in to A...

Trying to load MK I Concussion Missile pack into a MK 1 Concussion Launcher and it keeps telling me the ammo won't load there. "You can't put that ammo in that slot."

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by JediScout
Mon Aug 17, 2009 11:10 pm
Forum: General Crafting
Topic: Finding resources
Replies: 7
Views: 7339

Re: Finding resources

Ok, well first topic for me on this site, hope it goes well, I was looking for some resources and not positive about the best way to do this, So far I can't find Thoranium Steele and Class 5 Liquid Petro Fuel, All i was told was to jump from planet to planet and hit use on survey tool, should i set...
by JediScout
Mon Aug 17, 2009 11:08 pm
Forum: General Crafting
Topic: Harvestors and Power, bugged?
Replies: 5
Views: 5217

Re: Harvestors and Power, bugged?

I've tested this on a heavy mineral and have not applied any no power deeds.
by JediScout
Mon Aug 17, 2009 4:35 am
Forum: General Crafting
Topic: Harvestors and Power, bugged?
Replies: 5
Views: 5217

Re: Harvestors and Power, bugged?

I have been away from the game all summer, but I recall this bug from before, so has it resurfaced? Let us know what happens when you redeed the harvester, does it ask you to pay the power costs before redeeding, if not, does it allow you to place the harvy on another spot with a "negitive" power l...
by JediScout
Mon Aug 17, 2009 3:48 am
Forum: General Crafting
Topic: Harvestors and Power, bugged?
Replies: 5
Views: 5217

Harvestors and Power, bugged?

I've noticed something on one of my mineral harvesters, it seems to continue to mining ore even if the power drops to zero. I was checking a set of harvesters and found one of them out of power (the rest where fine). I also noted that it had pretty much the same amount of ore as the other harvesters...
by JediScout
Sat Aug 08, 2009 10:58 pm
Forum: General Crafting
Topic: Resource sampling macro
Replies: 79
Views: 97671

Re: Resource sampling macro

Using ( and )s has solved the problem. Thanks. :mrgreen:
by JediScout
Thu Aug 06, 2009 12:51 pm
Forum: Site/Forum Discussion
Topic: Posting Resources Without Stats
Replies: 4
Views: 4122

Re: Posting Resources Without Stats

It's nice to have what is out there, even if the stats are missing, as you now know what to go sample for to find the stats.
by JediScout
Wed Aug 05, 2009 9:29 pm
Forum: General Crafting
Topic: Resource sampling macro
Replies: 79
Views: 97671

Re: Resource sampling macro

Tech Twin wrote:aren't droid names in parenthesis or brackets (can't rememeber which). The name on the follow command has to be identical to the name as it appears on the droid, including the parenthesis.

That should fix it right up for you.

/follow (Axel);
Thanks, I'll try that and yes, they are in ()s.
by JediScout
Wed Aug 05, 2009 4:41 am
Forum: General Crafting
Topic: Resource sampling macro
Replies: 79
Views: 97671

Re: Resource sampling macro

I am trying to do this with a droid but it only seems to actually follow when the cursor is over the droid (it has both the blue and green brackets). My command, "/follow Axel;" will basicaly follow anything target, not just the droid named Axel. Any ideas? /pause 1; /sample; /pause 15; /stand; /pau...
by JediScout
Tue Jul 28, 2009 1:28 am
Forum: Structures - Architect
Topic: Guide: Harvester Crafting
Replies: 8
Views: 20249

Re: Guide: Harvester Crafting

Thank you for the guide!