Search found 6 matches

by Rooster
Fri Jan 07, 2011 1:34 am
Forum: Munitions - Weaponsmith
Topic: Quest schematics
Replies: 2
Views: 7705

Quest schematics

What schematics can be obtained by questing? What are good quests to do for weaponsmith?
by Rooster
Sat Aug 29, 2009 1:56 am
Forum: Munitions - Weaponsmith
Topic: +10 experimentation tape
Replies: 8
Views: 11990

Re: +10 experimentation tape

Just found out that the +10 should have replaced the innate +3 in the toolset instead of stacking with it, some kinda bug introduced with GU12. Apparently it will be fixed and my +13 will be reduced to +10. But, the way SWG fixes things that could take years, if ever ha.
by Rooster
Fri Aug 28, 2009 5:10 pm
Forum: Munitions - Weaponsmith
Topic: +10 experimentation tape
Replies: 8
Views: 11990

Re: +10 experimentation tape

I tested it with a +8 experimemtation shirt and yes i have 13 experimentation points. Crafted exotic modifiers do indeed stack on toolsets.
by Rooster
Fri Aug 28, 2009 4:10 am
Forum: Munitions - Weaponsmith
Topic: +10 experimentation tape
Replies: 8
Views: 11990

Re: +10 experimentation tape

The skill mod tab in my character sheet says i have 110 experimentation with no mods. With +5 shirt, +5 chest, +5 weapon and the +13 toolset equipped, it reads 138. I have 13 experimentation points. I know I get 2 points for +20 experimentation. The +3 is now wasted? and the extra +5 is laying in wa...
by Rooster
Thu Aug 27, 2009 8:27 pm
Forum: Munitions - Weaponsmith
Topic: +10 experimentation tape
Replies: 8
Views: 11990

Re: +10 experimentation tape

I put it into the weaponsmiths toolset bandolier. +13 experimentation and +5 assembly now.
by Rooster
Thu Aug 27, 2009 2:23 am
Forum: Munitions - Weaponsmith
Topic: +10 experimentation tape
Replies: 8
Views: 11990

+10 experimentation tape

Where should i put this? pants? gloves?hat?