Search found 9 matches

by Whist34
Wed Jul 02, 2008 4:10 pm
Forum: General Crafting
Topic: Experimentation theory: how it works?
Replies: 27
Views: 17453

Re: Experimentation theory: how it works?

Say an experimentation line used an average (CD/OQ) 50/50. And you had a resource that had 972 CD and 930 OQ When computing the average after the resource bonus, would the formula look like: (1012 + 970)/2 ... Edit: Disregard the above after pouring over the Begginers guide it seems the reource bon...
by Whist34
Wed Jul 02, 2008 1:06 pm
Forum: Structures - Architect
Topic: Harvesters and Fusion Generators - A Step by Step
Replies: 16
Views: 23873

Re: Harvesters and Fusion Generators - A Step by Step

Things are making a lot more sense now =) A friend mentioned the resource quality increase was +1% per expertiese point spent (not +1 per expertise point as I had thought). So for a 1000 cap attribute it would be a resource quality increase of 40 (4%) if 4 expertise points are spent. This matches th...
by Whist34
Mon Jun 30, 2008 10:41 pm
Forum: General Crafting
Topic: Beginner's Guide For Traders
Replies: 54
Views: 194247

Re: Beginners Guide For Traders

Thank you Zimoon.

I updated my other post with a summary, just to help with my own sanity the next time I try to understand all of this =)

Thanks again
by Whist34
Mon Jun 30, 2008 3:36 pm
Forum: Structures - Architect
Topic: Harvesters and Fusion Generators - A Step by Step
Replies: 16
Views: 23873

Re: Harvesters and Fusion Generators - A Step by Step

I'm sorry, I guess I wasn't clear on my question. Let me try to explain it again =) I want to make 44 Elites. I am trying to create a spreadsheet to help predict the results based soley on resource quality. My question is about this statement in the guide: "... Here is a formula that helps you pre-c...
by Whist34
Mon Jun 30, 2008 2:38 pm
Forum: General Crafting
Topic: Beginner's Guide For Traders
Replies: 54
Views: 194247

Re:

8 - Power Crafting Every 10 Experimenting skill points give another box to spend at the experimenting screen. A number of extra boxes can be achieved with expertise, skill tapes, apron, Personal Craft Enhancement Device (Artisan only), etc., on top of the boxes that come with the profession. Curren...
by Whist34
Fri Jun 20, 2008 1:52 am
Forum: Structures - Architect
Topic: Architect FAQ
Replies: 14
Views: 25441

Re: Architect FAQ

What is the max number of items per factory crate? I want to make a factory run of 100 walls, but I only want one factory crate at a time. If it's 100 items/crate then that's great, if it's 10 items/crate then I'd like to know so I can plan the resouces to only make 1 factory crate. Also, is the max...
by Whist34
Thu Jun 19, 2008 3:33 pm
Forum: Structures - Architect
Topic: Harvesters and Fusion Generators - A Step by Step
Replies: 16
Views: 23873

Re: Harvesters and Fusion Generators - A Step by Step

Note: This guide was originally written by Ecnal Kram and posted on the old SWGcraft.com. I have copied it here to preserve it and because I link to it from my FAQ. I did edit it to reflect changes that occured after Chapt 6 and expertise was added to crafting. - Savacc ... Here is a formula that h...
by Whist34
Wed Jun 18, 2008 6:01 pm
Forum: General Crafting
Topic: Beginner's Guide For Traders
Replies: 54
Views: 194247

Re: Beginners Guide For Traders

A question on Quality and Experimentation: If someone is making something with sub-components, do those sub-components affect the end quality of the item or the experimentation? I'm trying to plan a run of Elite Mineral Harvestors. The schematic requires 3 sub-components that can benefit from their ...
by Whist34
Sun Jun 15, 2008 1:42 am
Forum: Third Party Utilities
Topic: JnF's SWGCTool v2.0.2 - Official Thread
Replies: 381
Views: 271079

Re: JnF's SWGCTool v1.8 - Official Thread

This is an awesome tool! Thanks for getting it working. One question - I know it can show the suggested resources to use for a schematic, but can it tell you how many items you can make using the suggested resources? I looked and couldn't find this so wasn't sure if I just missed it. Thank you, Deni...