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Resource:

Only show schematics that have the following experimental properties (Stats that the resource type does not possess are ignored):

Stat:

Used as Creature Structural in:
Mixology IV: Regional Favorites
- Vayerbok (25 units)


Used as Creature Resources in:
Novice Bio-Engineer
- Constrictor Cloth (15 units)

Tissue Engineering III
- Coagulant Agents (20 units)

Master Doctor's Medicine Crafting
- Enhance Disease Resist Medpack - B (10 units)
- Enhance Poison Resist Medpack - B (10 units)


Used as Organic in:
Furniture II: Stylish
- Candle 'Bestine' (20 units)
- Candle 'Coronet' (20 units)
- Candle 'Dearic' (20 units)
- Candle 'Restuss' (20 units)
- Candle 'Theed' (20 units)

Novice Artisan
- Bofa Treat (3 units)
- Spiced Tea (2 units)

Novice Bio-Engineer
- Multisaccharide Dimate (20 units)
- Pet Stimpack - A (20 units)

Tissue Engineering I
- Hyper Yeast Additive (20 units)
- Micronutrient Supplement (20 units)
- Pet Vitality Medpack - A (20 units)

Tissue Engineering II
- Carboreductive Catalyst (20 units)
- Hyper Yeast Concentrate (25 units)

Tissue Engineering III
- Broad-Spectrum Nutrients (35 units)

Master Bio-Engineer
- Intelligent Nanonutrients (55 units)

Entrees I: Basic Meals
- Protato (5 units)

Entrees II: Advanced Cooking
- Karkan Ribenes (35 units)
- Veghash (5 units)

Mixology III: Hard Drinks
- T'ssolok (40 units)

Novice Combat Medic
- Ranged Stimpack - A (10 units)

Intermediate Combat Medicine Crafting
- Ranged Stimpack - B (12 units)

Advanced Combat Medicine Crafting
- Area Stimpack - A (12 units)
- Ranged Stimpack - C (15 units)

Expert Combat Medicine Crafting
- Area Stimpack - B (16 units)
- Ranged Stimpack - D (16 units)

Master Combat Medicine Crafting
- Area Stimpack - C (18 units)
- Ranged Stimpack - E (18 units)

Novice Doctor
- Blinded State Medpack - A (10 units)
- Dizzy State Stimpack - A (10 units)

Intermediate Doctor's Medicine Crafting
- Enhance Action Medpack - A (15 units)
- Enhance Health Medpack - A (18 units)
- Intimidated State Stimpack - A (10 units)
- Stun State Stimpack - A (10 units)

Advanced Doctor's Medicine Crafting
- Enhance Action Medpack - B (18 units)
- Enhance Constitution Medpack - A (15 units)
- Enhance Disease Resist Medpack - A (18 units)
- Enhance Poison Resist Medpack - A (18 units)
- Enhance Quickness Medpack - A (15 units)
- Enhance Stamina Medpack - A (15 units)
- Enhance Strength Medpack - A (15 units)

Expert Doctor's Medicine Crafting
- Enhance Action Medpack - C (20 units)

Master Doctor's Medicine Crafting
- Enhance Action Medpack - D (22 units)
- Resuscitation Kit (16 units)

Novice Medic
- Biological Effect Controller (6 units)
- Liquid Suspension (6 units)
- Small Stimpack - A (8 units)

Organic Chemistry I: Basic Wound Treatment
- Action Wound Medpack - A (8 units)
- Health Wound Medpack - A (8 units)

Organic Chemistry II: Enhanced Stimpacks
- Chemical Release Duration Mechanism (8 units)
- Small Stimpack - B (12 units)
- Solid Delivery Shell (8 units)

Organic Chemistry III: Complex Wound Treatment
- Action Wound Medpack - B (14 units)
- Constitution Wound Medpack - A (8 units)
- Health Wound Medpack - B (14 units)
- Quickness Wound Medpack - A (8 units)
- Stamina Wound Medpack - A (8 units)
- Strength Wound Medpack - A (8 units)

Organic Chemistry IV: Experimental Chemistry
- Constitution Wound Medpack - B (14 units)
- Quickness Wound Medpack - B (14 units)
- Small Stimpack - C (14 units)
- Stamina Wound Medpack - B (14 units)
- Strength Wound Medpack - B (14 units)

Master Medic
- Small Stimpack - D (18 units)

Trapping I: Makeshift Design
- Glow-Juice Trap (6 units)

Trapping III: Martial Design
- Glow-Wire Trap (3 units)

Novice Smuggler
- Grey Gabaki (5 units)
- Shadowpaw (25 units)

Spices I: Naturals
- Giggledust (10 units)

Spices II: Meds
- Sedative H4b (10 units)