
Used as Lokian Animal Bones in:
Master Doctor
- Enhance Disease Resist Medpack - C (12 units)
Wayfaring IV: Exploration Mastery
- Camo Kit: Lok (20 units)
Used as Bone in:
Personal Armor I: Chitin
- Chitin Armor Boots (20 units)
- Chitin Armor Chest Plate (40 units)
- Chitin Armor Gloves (15 units)
- Chitin Armor Helmet (30 units)
- Chitin Armor Left Bicep (20 units)
- Chitin Armor Left Bracer (20 units)
- Chitin Armor Leggings (30 units)
- Chitin Armor Right Bicep (20 units)
- Chitin Armor Right Bracer (20 units)
- Chitin Armor Segment (15 units)
- Ithorian Guardian Bicep (Left) (20 units)
- Ithorian Guardian Bicep (Right) (20 units)
- Ithorian Guardian Boots (20 units)
- Ithorian Guardian Bracer (Left) (20 units)
- Ithorian Guardian Bracer (Right) (20 units)
- Ithorian Guardian Chest Plate (40 units)
- Ithorian Guardian Gloves (15 units)
- Ithorian Guardian Helmet (30 units)
- Ithorian Guardian Leggings (30 units)
Engineering II: Hardware Design
- Bone Armor Boots (15 units)
- Bone Armor Gloves (10 units)
- Bone Armor Segment (14 units)
Domestic Arts III: Basic Desserts
- Caramelized Pkneb (20 units)
Engineering III: Advanced Concepts
- Bone Armor Helmet (30 units)
- Bone Armor Left Bicep (15 units)
- Bone Armor Leggings (30 units)
- Bone Armor Right Bicep (15 units)
Engineering IV: Complex Systems
- Bone Armor Chest Plate (40 units)
- Bone Armor Left Bracer (15 units)
- Bone Armor Right Bracer (15 units)
Tissue Engineering II
- Passive Tranquilizers (25 units)
Tissue Engineering III
- Coagulant Agents (15 units)
- Toughened Fibers (25 units)
Tissue Engineering IV
- Active Tranquilizers (25 units)
Master Bio-Engineer
- Tensile Resistance (25 units)
Entrees I: Basic Meals
- Cho-Nor-Hoola (20 units)
Mixology III: Hard Drinks
- Garrmorl (30 units)
Master Chef
- Deneelian Fizz Pudding (20 units)
Novice Ranger
- High Quality Camp Kit (15 units)
Advanced Trapping II: Imaginative Design
- Flash Bomb (20 units)
Frontiering II: Advanced Camp Engineering
- Field Base Kit (25 units)
Advanced Trapping III: Ingenious Design
- Sonic Pulse (15 units)
Frontiering IV: Habitat Engineering
- High Tech Field Base Kit (35 units)
Novice Scout
- Basic Camp Kit (5 units)
- Lecepanine Dart (3 units)
- Wire Mesh Trap (3 units)
Trapping I: Makeshift Design
- Glow-Juice Trap (2 units)
- Sharp Bone Spur (4 units)
Survival II: Advanced Techniques
- Multiperson Camp Kit (8 units)
Trapping II: Refined Design
- Noise Maker (5 units)
- Stink Bomb (10 units)
Trapping III: Martial Design
- Glow-Wire Trap (7 units)
- Phecnacine Dart (7 units)
Survival IV: Special Techniques
- Improved Camp Kit (12 units)
Trapping IV: Elite Martial Design
- Adhesive Mesh (15 units)
Spices I: Naturals
- Giggledust (5 units)
Casual Wear II: Synthetics
- Heavy Shoulder Pad (15 units)
Field Wear III: Martial Gear
- Wookiee Shoulder Pad (40 units)
Casual Wear IV: Complex Clothing
- Twi'lek Bone Crest (20 units)
Used as Creature Structural in:
Mixology IV: Regional Favorites
- Vayerbok (25 units)
Used as Creature Resources in:
Novice Bio-Engineer
- Constrictor Cloth (15 units)
Tissue Engineering III
- Coagulant Agents (20 units)
Master Doctor's Medicine Crafting
- Enhance Disease Resist Medpack - B (10 units)
- Enhance Poison Resist Medpack - B (10 units)
Used as Organic in:
Furniture II: Stylish
- Candle 'Bestine' (20 units)
- Candle 'Coronet' (20 units)
- Candle 'Dearic' (20 units)
- Candle 'Restuss' (20 units)
- Candle 'Theed' (20 units)
Novice Artisan
- Bofa Treat (3 units)
- Spiced Tea (2 units)
Novice Bio-Engineer
- Multisaccharide Dimate (20 units)
- Pet Stimpack - A (20 units)
Tissue Engineering I
- Hyper Yeast Additive (20 units)
- Micronutrient Supplement (20 units)
- Pet Vitality Medpack - A (20 units)
Tissue Engineering II
- Carboreductive Catalyst (20 units)
- Hyper Yeast Concentrate (25 units)
Tissue Engineering III
- Broad-Spectrum Nutrients (35 units)
Master Bio-Engineer
- Intelligent Nanonutrients (55 units)
Entrees I: Basic Meals
- Protato (5 units)
Entrees II: Advanced Cooking
- Karkan Ribenes (35 units)
- Veghash (5 units)
Mixology III: Hard Drinks
- T'ssolok (40 units)
Novice Combat Medic
- Ranged Stimpack - A (10 units)
Intermediate Combat Medicine Crafting
- Ranged Stimpack - B (12 units)
Advanced Combat Medicine Crafting
- Area Stimpack - A (12 units)
- Ranged Stimpack - C (15 units)
Expert Combat Medicine Crafting
- Area Stimpack - B (16 units)
- Ranged Stimpack - D (16 units)
Master Combat Medicine Crafting
- Area Stimpack - C (18 units)
- Ranged Stimpack - E (18 units)
Novice Doctor
- Blinded State Medpack - A (10 units)
- Dizzy State Stimpack - A (10 units)
Intermediate Doctor's Medicine Crafting
- Enhance Action Medpack - A (15 units)
- Enhance Health Medpack - A (18 units)
- Intimidated State Stimpack - A (10 units)
- Stun State Stimpack - A (10 units)
Advanced Doctor's Medicine Crafting
- Enhance Action Medpack - B (18 units)
- Enhance Constitution Medpack - A (15 units)
- Enhance Disease Resist Medpack - A (18 units)
- Enhance Poison Resist Medpack - A (18 units)
- Enhance Quickness Medpack - A (15 units)
- Enhance Stamina Medpack - A (15 units)
- Enhance Strength Medpack - A (15 units)
Expert Doctor's Medicine Crafting
- Enhance Action Medpack - C (20 units)
Master Doctor's Medicine Crafting
- Enhance Action Medpack - D (22 units)
- Resuscitation Kit (16 units)
Novice Medic
- Biological Effect Controller (6 units)
- Liquid Suspension (6 units)
- Small Stimpack - A (8 units)
Organic Chemistry I: Basic Wound Treatment
- Action Wound Medpack - A (8 units)
- Health Wound Medpack - A (8 units)
Organic Chemistry II: Enhanced Stimpacks
- Chemical Release Duration Mechanism (8 units)
- Small Stimpack - B (12 units)
- Solid Delivery Shell (8 units)
Organic Chemistry III: Complex Wound Treatment
- Action Wound Medpack - B (14 units)
- Constitution Wound Medpack - A (8 units)
- Health Wound Medpack - B (14 units)
- Quickness Wound Medpack - A (8 units)
- Stamina Wound Medpack - A (8 units)
- Strength Wound Medpack - A (8 units)
Organic Chemistry IV: Experimental Chemistry
- Constitution Wound Medpack - B (14 units)
- Quickness Wound Medpack - B (14 units)
- Small Stimpack - C (14 units)
- Stamina Wound Medpack - B (14 units)
- Strength Wound Medpack - B (14 units)
Master Medic
- Small Stimpack - D (18 units)
Trapping I: Makeshift Design
- Glow-Juice Trap (6 units)
Trapping III: Martial Design
- Glow-Wire Trap (3 units)
Novice Smuggler
- Grey Gabaki (5 units)
- Shadowpaw (25 units)
Spices I: Naturals
- Giggledust (10 units)
Spices II: Meds
- Sedative H4b (10 units)
Master Doctor
- Enhance Disease Resist Medpack - C (12 units)
Wayfaring IV: Exploration Mastery
- Camo Kit: Lok (20 units)
Used as Bone in:
Personal Armor I: Chitin
- Chitin Armor Boots (20 units)
- Chitin Armor Chest Plate (40 units)
- Chitin Armor Gloves (15 units)
- Chitin Armor Helmet (30 units)
- Chitin Armor Left Bicep (20 units)
- Chitin Armor Left Bracer (20 units)
- Chitin Armor Leggings (30 units)
- Chitin Armor Right Bicep (20 units)
- Chitin Armor Right Bracer (20 units)
- Chitin Armor Segment (15 units)
- Ithorian Guardian Bicep (Left) (20 units)
- Ithorian Guardian Bicep (Right) (20 units)
- Ithorian Guardian Boots (20 units)
- Ithorian Guardian Bracer (Left) (20 units)
- Ithorian Guardian Bracer (Right) (20 units)
- Ithorian Guardian Chest Plate (40 units)
- Ithorian Guardian Gloves (15 units)
- Ithorian Guardian Helmet (30 units)
- Ithorian Guardian Leggings (30 units)
Engineering II: Hardware Design
- Bone Armor Boots (15 units)
- Bone Armor Gloves (10 units)
- Bone Armor Segment (14 units)
Domestic Arts III: Basic Desserts
- Caramelized Pkneb (20 units)
Engineering III: Advanced Concepts
- Bone Armor Helmet (30 units)
- Bone Armor Left Bicep (15 units)
- Bone Armor Leggings (30 units)
- Bone Armor Right Bicep (15 units)
Engineering IV: Complex Systems
- Bone Armor Chest Plate (40 units)
- Bone Armor Left Bracer (15 units)
- Bone Armor Right Bracer (15 units)
Tissue Engineering II
- Passive Tranquilizers (25 units)
Tissue Engineering III
- Coagulant Agents (15 units)
- Toughened Fibers (25 units)
Tissue Engineering IV
- Active Tranquilizers (25 units)
Master Bio-Engineer
- Tensile Resistance (25 units)
Entrees I: Basic Meals
- Cho-Nor-Hoola (20 units)
Mixology III: Hard Drinks
- Garrmorl (30 units)
Master Chef
- Deneelian Fizz Pudding (20 units)
Novice Ranger
- High Quality Camp Kit (15 units)
Advanced Trapping II: Imaginative Design
- Flash Bomb (20 units)
Frontiering II: Advanced Camp Engineering
- Field Base Kit (25 units)
Advanced Trapping III: Ingenious Design
- Sonic Pulse (15 units)
Frontiering IV: Habitat Engineering
- High Tech Field Base Kit (35 units)
Novice Scout
- Basic Camp Kit (5 units)
- Lecepanine Dart (3 units)
- Wire Mesh Trap (3 units)
Trapping I: Makeshift Design
- Glow-Juice Trap (2 units)
- Sharp Bone Spur (4 units)
Survival II: Advanced Techniques
- Multiperson Camp Kit (8 units)
Trapping II: Refined Design
- Noise Maker (5 units)
- Stink Bomb (10 units)
Trapping III: Martial Design
- Glow-Wire Trap (7 units)
- Phecnacine Dart (7 units)
Survival IV: Special Techniques
- Improved Camp Kit (12 units)
Trapping IV: Elite Martial Design
- Adhesive Mesh (15 units)
Spices I: Naturals
- Giggledust (5 units)
Casual Wear II: Synthetics
- Heavy Shoulder Pad (15 units)
Field Wear III: Martial Gear
- Wookiee Shoulder Pad (40 units)
Casual Wear IV: Complex Clothing
- Twi'lek Bone Crest (20 units)
Used as Creature Structural in:
Mixology IV: Regional Favorites
- Vayerbok (25 units)
Used as Creature Resources in:
Novice Bio-Engineer
- Constrictor Cloth (15 units)
Tissue Engineering III
- Coagulant Agents (20 units)
Master Doctor's Medicine Crafting
- Enhance Disease Resist Medpack - B (10 units)
- Enhance Poison Resist Medpack - B (10 units)
Used as Organic in:
Furniture II: Stylish
- Candle 'Bestine' (20 units)
- Candle 'Coronet' (20 units)
- Candle 'Dearic' (20 units)
- Candle 'Restuss' (20 units)
- Candle 'Theed' (20 units)
Novice Artisan
- Bofa Treat (3 units)
- Spiced Tea (2 units)
Novice Bio-Engineer
- Multisaccharide Dimate (20 units)
- Pet Stimpack - A (20 units)
Tissue Engineering I
- Hyper Yeast Additive (20 units)
- Micronutrient Supplement (20 units)
- Pet Vitality Medpack - A (20 units)
Tissue Engineering II
- Carboreductive Catalyst (20 units)
- Hyper Yeast Concentrate (25 units)
Tissue Engineering III
- Broad-Spectrum Nutrients (35 units)
Master Bio-Engineer
- Intelligent Nanonutrients (55 units)
Entrees I: Basic Meals
- Protato (5 units)
Entrees II: Advanced Cooking
- Karkan Ribenes (35 units)
- Veghash (5 units)
Mixology III: Hard Drinks
- T'ssolok (40 units)
Novice Combat Medic
- Ranged Stimpack - A (10 units)
Intermediate Combat Medicine Crafting
- Ranged Stimpack - B (12 units)
Advanced Combat Medicine Crafting
- Area Stimpack - A (12 units)
- Ranged Stimpack - C (15 units)
Expert Combat Medicine Crafting
- Area Stimpack - B (16 units)
- Ranged Stimpack - D (16 units)
Master Combat Medicine Crafting
- Area Stimpack - C (18 units)
- Ranged Stimpack - E (18 units)
Novice Doctor
- Blinded State Medpack - A (10 units)
- Dizzy State Stimpack - A (10 units)
Intermediate Doctor's Medicine Crafting
- Enhance Action Medpack - A (15 units)
- Enhance Health Medpack - A (18 units)
- Intimidated State Stimpack - A (10 units)
- Stun State Stimpack - A (10 units)
Advanced Doctor's Medicine Crafting
- Enhance Action Medpack - B (18 units)
- Enhance Constitution Medpack - A (15 units)
- Enhance Disease Resist Medpack - A (18 units)
- Enhance Poison Resist Medpack - A (18 units)
- Enhance Quickness Medpack - A (15 units)
- Enhance Stamina Medpack - A (15 units)
- Enhance Strength Medpack - A (15 units)
Expert Doctor's Medicine Crafting
- Enhance Action Medpack - C (20 units)
Master Doctor's Medicine Crafting
- Enhance Action Medpack - D (22 units)
- Resuscitation Kit (16 units)
Novice Medic
- Biological Effect Controller (6 units)
- Liquid Suspension (6 units)
- Small Stimpack - A (8 units)
Organic Chemistry I: Basic Wound Treatment
- Action Wound Medpack - A (8 units)
- Health Wound Medpack - A (8 units)
Organic Chemistry II: Enhanced Stimpacks
- Chemical Release Duration Mechanism (8 units)
- Small Stimpack - B (12 units)
- Solid Delivery Shell (8 units)
Organic Chemistry III: Complex Wound Treatment
- Action Wound Medpack - B (14 units)
- Constitution Wound Medpack - A (8 units)
- Health Wound Medpack - B (14 units)
- Quickness Wound Medpack - A (8 units)
- Stamina Wound Medpack - A (8 units)
- Strength Wound Medpack - A (8 units)
Organic Chemistry IV: Experimental Chemistry
- Constitution Wound Medpack - B (14 units)
- Quickness Wound Medpack - B (14 units)
- Small Stimpack - C (14 units)
- Stamina Wound Medpack - B (14 units)
- Strength Wound Medpack - B (14 units)
Master Medic
- Small Stimpack - D (18 units)
Trapping I: Makeshift Design
- Glow-Juice Trap (6 units)
Trapping III: Martial Design
- Glow-Wire Trap (3 units)
Novice Smuggler
- Grey Gabaki (5 units)
- Shadowpaw (25 units)
Spices I: Naturals
- Giggledust (10 units)
Spices II: Meds
- Sedative H4b (10 units)